Yeah- overall? Absolutely brilliant day. Of course, as I imagine everyone was expecting, Crush 40 (and especially Live and Learn) were the absolute highlights.
Again, I'm going to have to echo Jez's statement a little- but not wanting to sound overly negative, let's just say that the day was overall so great that it's simply just easier to point out what didn't work out so well, since if I was listing what was great I'd be here for ages AND I'M SLEEPY DAGNABBIT. >
But yeah, as Jez said- queues. I mean, everything was great, yeah, and even the queueing in itself wasn't exactly awful, considering it gave people a chance to at least chat with the people around them in the queue. Problem was... well; I got in just after 11. I immediately made a beeline for the Sonic 4 queue. After that, I popped to the toilet, checked the shop, and went straight for Sonic Colours. I won't bore with the details, but put it this way- by the time I stepped away from my go on Sonic Colours, it was almost 4:30PM. Just queueing for those two things alone took more than five out of the just-under-eight hours of the day.
Again, popped to the toilet again quickly, and of course, by that time the Crush 40 signing had been going on for a while then and the queue was insane. I decided not to bother, before finally folding and joining the back of the queue. About a minute later, we were told the signing would only last another fifteen minutes anyway, and considering the queue was absolutely massive... yeah. After that, I just finally found somewhere to sit down a draw a bit, after going around taking some photos. Not much after that, the Crush 40 performance started, and well, that was basically the day gone. I'll admit, until Crush 40 totally blew everyone away, there was a slight feeling hanging about of the day being in danger of collapsing under its' own ambition- I mean, it was Sonic 4 and Sonic Colours, two big titles; and there just weren't enough machines to go around (or enough queue/ gameplay regulation) to cope, and as such, simply queueing to check out the consoles (sorry) - which most people wanted to do- ended up taking up the vast majority of the day. I spoke briefly to Flyboy about it in some of the brief non-queueing, non-Crush-40-performance time I got, and yeah, I do understand that it was hard just to get the few machines that were there, which is fair enough.
Again, sorry; I don't mean to sound overly negative, but as I said earlier, on a day as great as that, I suppose things that don't go perfectly are going to stand out a bit more due to being in such a minority. I really appreciate how much effort everyone put into the event, and it was such a brilliant day, queueing or not.










